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Suggestion: Multi user save function

test
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From: Australia
Registered: 2006-03-15
Posts: 9

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Posted: 2006-03-15 06:55:53

My kids play with my PDA, but I don't want them to mess up my island.  I suggest the game needs a save as function, that allows different users to start a separate game, and save that game in their name, without affecting eachothers island progress.

Cheryl
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From: Michigan, United States
Registered: 2006-02-01
Posts: 215
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Posted: 2006-03-15 09:14:52

I think that's a terrific idea. Which player would get the resources if the mini-games are played outside of AirIslands?

Guy
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From: Belgium
Registered: 2006-02-02
Posts: 218
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Posted: 2006-03-15 13:45:30

test wrote:

My kids play with my PDA, but I don't want them to mess up my island.

Mess up? I guess you can have a little help from your kids because we didn't see any Island from you yet...

Cheryl
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From: Michigan, United States
Registered: 2006-02-01
Posts: 215
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Posted: 2006-03-15 20:46:12

Hehe.. be nice, Guy!  My daughter has no desire to build an island, but she enjoys playing Xonix and Arkaball for me to earn resources smile

test
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From: Australia
Registered: 2006-03-15
Posts: 9

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Posted: 2006-03-16 05:27:50

Guy wrote:

Mess up? I guess you can have a little help from your kids because we didn't see any Island from you yet...

Yeah you're right, i need all the help i can get.

I'm up to day 25 and the gravitron thingy is only 50% built.

At least I'll get my moneys worth out of the game if it takes me this long to make any progress.

Guy
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From: Belgium
Registered: 2006-02-02
Posts: 218
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Posted: 2006-03-16 09:07:26

test wrote:

it takes me this long to make any progress.

How comes?

Didn't we give you enough tips to finish the Island in a short time? I'm shure at this moment we gave away all our secrets and reading through this forum should help you to finish in a reasonable time.

Please keep trying.

Anthony Poon
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From: Hong Kong
Registered: 2006-02-01
Posts: 131

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Posted: 2006-03-16 09:38:43

Guy wrote:

test wrote:

it takes me this long to make any progress.

How comes?

Didn't we give you enough tips to finish the Island in a short time? I'm shure at this moment we gave away all our secrets and reading through this forum should help you to finish in a reasonable time.

Please keep trying.

Guy, for a new comer, it will take him quite some time to read through all the posts...

Guy
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From: Belgium
Registered: 2006-02-02
Posts: 218
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Posted: 2006-03-16 12:54:17

Anthony Poon wrote:

Guy, for a new comer, it will take him quite some time to read through all the posts...

Agree.

But look at it this way: we where also new comers and we didn't have any hints or tips and had to work it out all by our selfs. After all I'm glad that we find the best way to get a finished Island by ourselves. Only thing I find a pitty is that there wasn't an aim like a number of days to get to. I mean: I finished an Island in 8 days but I'm not happy with it. I would prefer that we all had to aim for a 10 days Island and then get a reward and then everybody would be happy. Now what do we have: an unhappy Island builder who finished in 8 days and several unhappy builders who finished in 10,11 or 12 days who say it's impossible to do better. But finishing an Island  in 10,11 or even 15 days is fantastic. Look at the HighScore tabel and you will know what I mean. That's why I think in next version the aim should be to get to a specific result and not to be the best. Because there can only one be the best and everyone likes to be happy, insn't it?

Euh... does this make sence? Vicott, Cheryl, Anthony,... anybody..?

Anthony Poon
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From: Hong Kong
Registered: 2006-02-01
Posts: 131

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Posted: 2006-03-16 18:52:03

Agree. for the next version, they can increase the difficulty and whoever can finish the island within a specific number of days will get a prize. how does that sound?

kcrumbley
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From: United States
Registered: 2008-10-11
Posts: 5

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Posted: 2008-10-15 14:07:38

That sounds like a great option. They already have it in Brain Evolution!

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